Package org.newdawn.asd.data.actions

Interface Summary
Action An action that a player can be taken at any given time.
 

Class Summary
MoveAction A action to cause a monster to move towards a specific location
NullAction A null implementation for actors that arn't doing anything
PathFollowAction An action that will attempt to find a path to a particular location and then follow it.
PlayerAttackAction An action to move the player to a target and attack it
PlayerMoveAction An action to move the main player
PlayerRangedAttackAction An action to move the LOS of player to a target and attack it
StandardMeleeMonsterAction The collection of steers in an action defining the movement of the standard melee monster
SteeringAction An action to apply a series of steering mechanisms
ZombieAction Move towards another actor