Package org.newdawn.asd.isoclient

Interface Summary
Decal A decal applied to the map
 

Class Summary
Actor3D Rendering actions for a specific actor
ASDLoadingState A loading state with rendering for ASD
BloodSplat A simple renderer for decal style blood splats
CharacterModel A wrapped round the MD3s and texture that build up the character model
CharacterStableState The state allowing manipulation of the character stable
FacePanels A utility to render face panels and the pause states
FaceStore A central place to hold face textures
GameTileSet The tileset producing geometry for the dungeon tileset
InGameState A state responsible for rendering and updating the in game world
IsoClient The Isometric client entry point for the Always Summer Days game.
LocalServer Holder for an ASD Server running locally
ModelLoadable A loadable element to load up a single model
ModelStore A collection of named models
PausedState The state when the game is paused.
RenderingConfig A set of configuration options for the renderer
ServerConfigState Oops.
SettingsState A set of controls to manipulate the setup of the client
SetupState The initial state for the game in which the player can choose to start a server, join a game or configure a new character.
SharedUI A bunch of stuff shared between UI instances
User Description of user connected to the game