|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
| Interface Summary | |
| GameState | A game state that encapsulates the rendering, game logic and initialisation for a particular facet of the specific game. |
| Class Summary | |
| StateBasedGame | A state managed game implementation. |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||