FECK - Free Example Code KitThe code written here was mostly written by me, KevGlass, with a lot of help from the fine folks at freenode.net#lwgl and http://www.javagaming.org. Where source was derived from other works it should be noted, if it's not, let me know and I'll rectify it post haste. Everything here is free, to use, copy or laugh at unless otherwise stated (i.e. if someone elses license says it's not). It's intended that you copy what you want out or use it as reference rather than getting dependent on this source tree that will always be changing. Right now there is no plan for providing the code here a library, so be aware it will be changing frequently. Please Note: This isn't an engine, scenegraph or anything else. It's a bunch of utility code useful for writing certain types of games using LWJGL. The code is split into a series of chunks covering some of the stuff I've looked at in the past few months. It's all based around LWJGL but might serve as an example for any rendering technology. The complete source is available here. All dependent libraries should be available here.
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