|
The putty prototype is continuing. Prototype #3 (see previous entry) is being refined to use a couple of new features and have a goal. I've just been testing out #1 again (the one with physics and morphable shapes). It's the only one that really floats my boat so I think I may go back and try and solidify the engine so the response on morphing is crisp. Still can't quite see the game but I definitely preferred the full control - at least thats how I feel today :) In other news, never do anything but assignment in a constructor. It's bad, and wrong and evil - especially when you then try to convert that system to make use of a IoC Container. |
DisclaimerNote that the views on this page are not intended to offend. If they do, you might be taking the content too seriously. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 2D OpenGL Based Game Library ![]() 2D Game Physics Engine in Java Game Developers How about a list of the developers doing interesting things in java gaming. Game Dev Resources Looking for Game Development Resources? Check out the List! |