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KappaOne recently showed a demo of Quake 2 (or rather the Java port, Jake 2) running as an LWJGL applet. I was lucky enough to try this out and can happily report it ran beautifully, played like normal multiplayer deathmatch and included fullscreen support. There's an interesting piece over at Kaioa.com questioning why this isn't what's happening for Quake Zero. License: N/A |
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