Quick update on the portable game code stuff. I'd already seen it running on a real applet (well duh) and a real android handset (kinda neat - thanks Dave!) but not on a real iphone. Thanks to John in Oz for this wonderful photo:

Showing the test stuff I released last week built and running on a real iphone. There's a little worry on the legality of releasing this stuff based on the iPhone Developer Agreement but I've yet to understand what the issue is.

Still, great news! Real hardware!

Update: Legality issue was a misunderstand. The objc code is still plain objc so it's just a plain app. Yay for XMLVM again!