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Well, here I am, 26 minutes over the long weekend - having just uploaded a "final" version of the game . It's not really finished and I don't doubt I'll find some time this week to polish off the corners. It's come out rather well, things that happened along the way (in order): - I got a basic shell working very quickly (less than 2 hours) The final thing isn't polished or super smart, but it works and might turn out to be a neat toy for kiddlywinks. I quite like it and given the short hours spent (less than 20 overall?) I'm pretty proud. Things I'd like to add if I find time around ROY/Slick/Phys2d: - Timer for levels - make the pattern within a given time |
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