net.phys2d.raw
Interface CollisionContext

All Known Implementing Classes:
CollisionSpace

public interface CollisionContext

The description of a class which can compute the collisions of a set of bodies. This is part of decoupling the algorithm for broad phase collisions against from the physics simulation world.


Method Summary
 void resolve(BodyList bodies, float dt)
          Resolve and store the collisions betwen each body in the list
 

Method Detail

resolve

public void resolve(BodyList bodies,
                    float dt)
Resolve and store the collisions betwen each body in the list

Parameters:
bodies - The bodies to be resolved against each other
dt - The time thats passed since last collision check