Class Summary |
AngleJoint |
A joint that constrains the angle two bodies can be at in relation to each other. |
Arbiter |
A arbiter resolving contacts between a pair of bodies |
ArbiterList |
A typed list of Arbiter |
BasicJoint |
A joint between two bodies. |
Body |
A single body within the physics model |
BodyList |
A typed list of Body |
Collide |
A static utility for resolve the collision between shapes
TODO: make this nonstatic to allow a user to provide his/her own factory |
CollisionEvent |
An event describing a collision between two bodies |
CollisionSpace |
A space that will resolve collisions and report them to registered
listeners. |
ConstrainingJoint |
A joint which only applys forces when the bodie's attempt to get too far apart, as
suggested by Jesse on:
http://slick.javaunlimited.net/viewtopic.php?t=333 |
Contact |
A description of a single contact point between two bodies |
DistanceJoint |
A joint that constrains the distance that two bodies can be from each other |
ElasticJoint |
A joint between two bodies. |
FixedAngleJoint |
A joint that will maintain a fixed angle between two bodies |
FixedJoint |
A joint between two bodies. |
JointList |
A typed list of type Joint |
SlideJoint |
Create a joint that keeps the distance between two bodies in a given range |
SpringJoint |
A joint representing a spring. |
SpringyAngleJoint |
A joint providing a springy resistance between bodies. |
StaticBody |
A body that will not move |
World |
The physics model in which the bodies exist. |